Issue a new key
Keys
A key locks to the first phone that activates it, so a forwarded key won't work for someone else. If the owner gets a new phone, press Unbind.
| Owner | Key | Status | Expires | Last seen | Game account | Device lock | Uses | Toggles | Admin | Actions |
|---|---|---|---|---|---|---|---|---|---|---|
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Devices seen
Every phone that has opened the mod, even without a key. Activity shows whether it only pinged, guessed keys or used a real key. Banning a device blocks it no matter which key it tries.
| Device | Game account | Status | Activity | First seen | Last seen | Requests | Keys tried | Note | Actions |
|---|---|---|---|---|---|---|---|---|---|
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Menu update
Phones download it in the background and use it from their next game start. Run make-protected.cmd and push-build.ps1 first.
Menu history
| Menu update | Note | Published | Size | Actions |
|---|---|---|---|---|
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Model files
Phones download only the model files that differ from theirs. A game update or a loader change still needs a new APK.
Model list
| Model | Size | Published | Actions |
|---|---|---|---|
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Phones — did the update arrive?
| Phone | Account | Key | Menu it runs | Last update check | Last download | Actions |
|---|---|---|---|---|---|---|
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Advanced — file locations on the server
Global kill switch
Rejects every key at its next check-in and force-closes running phones, until you turn it off again. It doesn't change any key's own active or banned state.
Approved build hashes
Optional. While this list is empty every build is accepted. Once it has at least one hash, only those builds can validate, even with a valid key. make-protected / push-build add new builds automatically.
| Hash | Label | Added | Actions |
|---|---|---|---|
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